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Time Stamps: Overview 0:25 - Map Breakdown 0:55 - Map Flow 2:03 - Item Placement 3:17 - Traffic Volumes 3:50 - Path Node Placement 5:36 - Jump Pad Use 7:00 - Kismet Implementation Gameplay 9:10 - Red Base Kismet Doors 9:30 - Top Central Structure 10:00 - Rapid Fire Blue Courtyard 10:20 - Quad Damage Bottom Central Structure 10:30 - Kistmet Light Pyramid 10:45 - Top Central Structure more 11:15 - Blue Base 11:35 - Corner Ruin Building Jump Pad Catwalk 12:08 - Opposite Corner Ruin Building Kismet Pillar 12:30 - Bottom Central Structure more,
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