Реактивный Старт для Новичков - видео - все видео

Новые видео из канала RuTube на сегодня - 21 April 2026 г.

Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023
Реактивный Старт для Новичков
  04.12.2023

Видео на тему: Реактивный Старт для Новичков - видео


In this flutter tutorial full app development tutorial you will learn how to develop a flutter app from scratch. We will develop a vote application with a flutter provider state management library. You will also learn how to integrate charts in a flutter app example. For more tutorials check out: https://flutterbook.net/ 1st Part of the Tutorial: https://youtu.be/Iu9DpbzR83s 2nd Part of the Tutorial: https://youtu.be/N6DF-zz9c6o 3rd Part of the Tutorial: https://youtu.be/8W8zT0MKLWk ? Github: https://git.io/JeRjb ? My Tools and Books: https://www.amazon.com/shop/mahmudahsan ? My Website: http://thinkdiff.net ? My Mobile Apps: http://ithinkdiff.netCrud PHP Tutorial|How to make crud in Php|Demo of Crud-create, read, update, delete.CRUD is an acronym that comes from the world of computer programming and refers to the four functions that are considered necessary to implement a persistent storage application: create, read, update and delete. SQL Crud-The Data Storage Layer consists of SQL Server and database objects. ... CRUD represents an acronym for the database operations Create, Read, Update, and Delete. The communication between two layers could be in the form of ad hoc SQL statements such as INSERT, SELECT, UPDATE, and DELETE. Important links: LinkedIn https://www.linkedin.com/in/ravishankaradhikari/ Facebook page: https://www.facebook.com/Ravidigital24hrs Our official Website: https://www.ravishankaradhikari.com.npПоддержи проект: http://www.donationalerts.ru/r/bl9r Музон тут https://streamdj.ru/c/bl9rTV Сбербанк 4817760055691079 Киви кошелек- +79119510093 Оформить спонсорство можно по этой ссылке - https://www.youtube.com/channel/UCDV2KudJNN9TXMax7yXZ1GA/join Тут гайд на генералы - https://www.youtube.com/watch?v=QOR4gLJSOvM&t=1s Группа контакте: https://vk.com/bl9rtv Я в вк: https://vk.com/viktor_pashin Дискорд: https://discord.gg/pbUpwZq Инстаграмм мой: https://www.instagram.com/pashin.v/ Мой второй канал: https://www.youtube.com/channel/UCq3h40fGdgdXYOK7JArEB8g?? My Patreon link: https://www.patreon.com/kekdot Download Project Files | Premium Tutorials | Courses ? Get our Game on Steam | Kekdot Center: https://store.steampowered.com/app/1487180/Kekdot_Center/ --- ???Support us on our ?Patreon for awesome benefits: https://www.patreon.com/kekdot In this video we take a look at how we can spawn characters in multiplayer in Unreal Engine. We take a look at installing a function in the Game Mode that will locate player starts for us, which we then use in a Game Mode function that will spawn our players. This function can then be called by the Player Controller whenever the player is ready to Spawn a character. The player can also respawn characters using this logic. Timeline for the video: 00:00 - Thanking the Patreons 00:35 - Intro to what the video is about and what's to come 03:07 - Start of the tutorial 21:00 - Outro ? Our Unreal Engine Marketplace link: https://www.unrealengine.com/marketplace/en-US/profile/KekdotYoutube #unrealengine #multiplayer #tutorial #spawn --- Welcome to Kekdot! ?? Our Patreon - Download Project Files | Premium Tutorials | Courses: https://www.patreon.com/kekdot ? Our Unreal Engine Marketplace Templates: https://www.unrealengine.com/marketplace/en-US/profile/KekdotYoutube ?Join our Discord: https://discord.gg/KfVEGKtrkG ? We upload videos on a weekly basis ? Follow us on: Instragram: @kekdotyoutube Twitter: @kekdot Reddit: @kekdot環境 CPU:Intel(R) Core(TM) i5-12600KF GPU:ELSA GeForce RTX 3070 S.A.C M/B:MSI PRO B660-A DDR4 メモリ:DDR-4 3200 CT32G4DFD832A ×2 64 GB Nintendo Switch HAC-001 TreasLin HSV323 音声ライブラリ ◆VOICEVOX:四国めたん ◆VOICEVOX:青山龍星 ◆VOICEVOX:ずんだもん ◆Microsoft David ◆AquesTalk (棒読みちゃん同梱版) ※オリジナル 株式会社 アクエスト https://www.a-quest.com/products/index.html 利用しているプログラム等 ◆VOICEVOX (https://voicevox.hiroshiba.jp/) Twitter https://twitter.com/hiho_karuta GitHub https://github.com/VOICEVOX/voicevox ◆棒読みちゃん (https://chi.usamimi.info/Program/Application/BouyomiChan/) ◆AssistantSeika (https://hgotoh.jp/wiki/doku.php/documents/voiceroid/assistantseika/assistantseika-000) ◆偽装ちゃん (https://hgotoh.jp/wiki/doku.php/documents/tools/tools-206) GitHub https://github.com/k896951/FakeChan ◆MultiCommentViewer (https://ryu-s.github.io/app/multicommentviewer) Twitter https://twitter.com/kv510k GitHub https://github.com/CommentViewerCollection/MultiCommentViewer ◆OBS Studio (https://obsproject.com/) GitHub https://github.com/obsproject/obs-studio ◇plugin:obs-websocket 4.9.1 (https://github.com/obsproject/obs-websocket/releases/tag/4.9.1) ◇plugin:win-capture-audio v2.2.2-beta (https://obsproject.com/forum/resources/win-capture-audio.1338/) ◆Google Translate (https://developers.google.com/apps-script/reference/language) ◆Web Speech API (https://developer.mozilla.org/en-US/docs/Web/API/Web_Speech_API) 参考: 音声認識字幕ちゃん (http://www.sayonari.com/trans_asr/index_trans.html) Twitter https://twitter.com/sayonari (@sayonari) Twitch http://twitch.tv/saatan_pion/CONNECT: Facebook: https://www.facebook.com/tmssoftware/ Twitter: https://twitter.com/TMSsoftwareNews LinkedIn: https://www.linkedin.com/company/tmssoftware-com Instagram: https://www.instagram.com/tmssoftware/ ABOUT: TMS software, established in 1995, is a software development company specialized in: VCL, FMX, LCL, FNC, .NET, component development Windows, Web, Android, iOS, macOS, Linux, Raspberry Pi development projects Training, consulting & custom project development環境 CPU:Intel(R) Core(TM) i5-12600KF GPU:ELSA GeForce RTX 3070 S.A.C M/B:MSI PRO B660-A DDR4 メモリ:DDR-4 3200 CT32G4DFD832A ×2 64 GB CPUクーラー:Scythe 阿修羅 + Noctua NF-A15 PWM PCケース:CoolerMaster HAF XB 電源:SUPERFLOWER LEADEX VI Platinum PRO 1000W ケースファン - Front:AINEX CFZ-140GLB ×2 ケースファン - Rear: AINEX CFZ-120GLB, and AINEX CFZ-80SB ×2 ケースファン - Top:Noctua NF-A20 5V PWM キーボード:HHKB Professional JP マウス:Logicool MX ERGO ヘッドセット:Audio-Technica ATH-G1 WebCam:Logicool C922n PRO Nintendo Switch HAC-001 TreasLin HSV323 音声ライブラリ ◆VOICEVOX:ずんだもん ◆VOICEVOX:四国めたん ◆VOICEVOX:青山龍星 ◆Microsoft David ◆AquesTalk (棒読みちゃん同梱版) ※オリジナル 株式会社 アクエスト https://www.a-quest.com/products/index.html Live2Dモデル ◆ずんだもんVTubeStudio用Live2Dモデル(https://seiga.nicovideo.jp/seiga/im11015255) 製作者 めぃまぁ さん Youtube (https://www.youtube.com/channel/UC7RF5vPR8fTC5pXyFeQ4Sdw) Twitch (https://www.twitch.tv/memoryview0) Twitter (https://twitter.com/memoryview) ◆東北ずん子officialページ (https://zunko.jp/) 利用しているプログラム等 ◆VOICEVOX (https://voicevox.hiroshiba.jp/) Twitter https://twitter.com/hiho_karuta GitHub https://github.com/VOICEVOX/voicevox ◆棒読みちゃん (https://chi.usamimi.info/Program/Application/BouyomiChan/) ◆AssistantSeika (https://hgotoh.jp/wiki/doku.php/documents/voiceroid/assistantseika/assistantseika-000) ◆偽装ちゃん (https://hgotoh.jp/wiki/doku.php/documents/tools/tools-206) GitHub https://github.com/k896951/FakeChan ◆MultiCommentViewer (https://ryu-s.github.io/app/multicommentviewer) Twitter https://twitter.com/kv510k GitHub https://github.com/CommentViewerCollection/MultiCommentViewer ◆OBS Studio 28.1.2 (https://obsproject.com/) GitHub https://github.com/obsproject/obs-studio ◇plugin:obs-websocket 4.9.1-compat-Qt6 (https://github.com/obsproject/obs-websocket/releases/tag/4.9.1-compat) ◇plugin:win-capture-audio v2.2.3-beta (https://obsproject.com/forum/resources/win-capture-audio.1338/) ◆Google Translate (https://developers.google.com/apps-script/reference/language) ◆Web Speech API (https://developer.mozilla.org/en-US/docs/Web/API/Web_Speech_API) ◆VTube Studio (https://denchisoft.com/) 参考: 音声認識字幕ちゃん (http://www.sayonari.com/trans_asr/index_trans.html) Twitter https://twitter.com/sayonari (@sayonari) Twitch http://twitch.tv/saatan_pion/ OBS Studioが28になってobs-websocketは5.X.Xへ移行となったのですが、SetTextGDIPlusPropertiesがサポートされていませんでした。そのため 4.9.1-compat-Qt6を導入して対応しています。 2022/09/23 OBS Studio 28.0.2がリリースされましたが、YoutubeとTwitch同時配信でエンコードが高負荷と表示されTwitch側のフレームが0まで落ち込んだので28.0.1に戻しました。 2022/10/02 OBS Studio 28.0.3がリリースされましたが、上と同じ症状のため28.0.1のままとします。 2022/10/15 Intel12世代に変えた時点(2022/5)で電源をENERMAX ERF850EWTにしたのですが故障しました。ワットチェッカーでも出力が安定しませんでした。 とりあえずSUPERFLOWER LEADEX VI Platinum PRO 1000W購入(¥27,000) 2022/11/15 OBS Studio 28.1.2に変更在和指導老師討論以及文獻探討的過程中,我們對於BYOD[1][2] 一詞十分感興趣,並從而思考,現今人手一機的時代,為了跟上現代學生習慣的訊息接收模式與速度,傳統單向口述、被動聽課的教學方式,已經很難吸引學生注意,學習成效不彰,因此即時回饋、提問、協作討論、實作練習等等,或許能讓教授們在教學方面更有效率,因此產生了這次的專題題目。 本專題結合了iBeacon、WebSocket、物聯網、手機以及智慧教室的概念,在彙整完各方面的資料後,我們計畫開發一款結合多項功能的App,首先以iBeacon作為定位依據來達到點名的目的,其次透過WebSocket創建聊天室來達成即時回饋、協作問答的功能,最後利用JavaScript PDF API技術,讓老師在手機上操控PDF,與此同時學生行動裝置的畫面也能同步呈現。 本專題希望能夠經由這款App增加師生在課堂上的互動,提升學生們的學習熱忱和參與性,並讓老師課堂授課更為便利,藉此增進教學品質。In this tutorial we will be setting up the required environment for our mobile application.We will create a new project in flutter.Then we will create a project in firebase. We will integrate this firebase project to our flutter app. FULL TUTORIAL: https://tathyank.wordpress.com/2020/08/11/iot-light-using-flutterfirebase-and-nodemcu/ Code for app: https://tathyank.wordpress.com/2020/08/11/code-for-iot-app/#hackathons #blockchain #web3 For all Web3 creators working on decentralised solutions digitising all the world's assets–business operators, enthusiasts, developers, and more. A virtual hackathon for all Avalanche creators beginning August 22 and ending September 28. ------ Avalanche Hacks | Workshop Day #1 is proud to feature 2 workshops brought to you by our hackathon sponsors - QuickNode, and The Graph Foundation! Learn How to create a dApp on Avalanche from Sahil Sen from QuickNode. Then, Vishwa Mehta from The Graph Foundation will take you through Building decentralised GraphQL APIs for blockchain date! ? Join Avalanche Hacks | Summer 2022: https://ahack.page.link/AHYT ? Join Hackathon Discord: https://ahack.page.link/join-discord ? Upcoming Events Hackathon Workshop Day 2: https://ahack.page.link/workshop-day-2 Hackathon Workshop Day 3: https://ahack.page.link/workshop-day-3Ruby on Rails 7 | Using Hotwire Turbo WebSocket | UserTasks | Associations part 8 In this video I align the sign up and planning of DB models (Database tables) to add multiple users to the task and show the showcase how the users and task work. To continue.. Updated: Planning of DBs / Align Sign Up / Showcase the result Info: https://turbo.hotwired.dev/handbook/frames #hotwire #rubyonrails #rubyonrails7 #turbo #developer #programmerسلام خدمت دوستان عزیز من یک پروژه Chat Application رو برای خودم تعریف کردم و قصد دارم پس از انجام هر قسمت یک ویدئو از اون بخش براتون بزارم تا نظرات و انتقادتون رو بشنوم و در اخر پروژه رو بیارم بالا و رو گیت اپلود کنیم در ویدئو همه این موارد رو توضیح دادم امیدو ارم خوشتون بیاد - Backend -- Laravel + Swoole -- Laravel + Livewire - Frontend -- Nuxt Js -- TailwindcssHow to configure a MQTT Android clientIn this video, we will show you how to implement in-app subscriptions in an iOS app using Swift and UIKit. We're going to be using the Magic Weather app, which is a sample app available on GitHub so that you can follow along. There are a few prerequisites needed, like a RevenueCat account, which you can sign up for at revenuecat.com View the sample app on GitHub: https://github.com/RevenueCat/purchases-ios/tree/main/Examples/MagicWeather Get your free RevenueCat account and API key: https://www.revenuecat.com/ #swift #swifttutorialIn this mission, we are taking a look at using endpoints in SvelteKit 00:00 Introduction 00:10 What are endpoints? 00:34 Create endpoint 01:34 Add the launches data 02:40 Replace with fetch API 03:54 Create environment variables 05:28 Repeat same process for mission page 07:41 Repeat same process for index page 08:56 Conclusion --- Connect with Netlify: Website: https://www.netlify.com/ Forums: https://answers.netlify.com/ Twitter: https://twitter.com/netlify LinkedIn: https://www.linkedin.com/company/netlify Facebook: https://www.facebook.com/netlify/ Jamstack: https://jamstack.org/ Come help us build a better web! https://www.netlify.com/careers/Lesson 14 of the Facebook ads course: How to use Revealbot View the full lesson: https://revealbot.com/facebook-ads-course-automation/custom-timeframes Compared to Facebook's native automated rules, you can create an automated rule to check a different time period in each condition versus one time period for the entire automated rule. And with Custom Timeframes, you can get even more control and flexibility to get your rules just right . Similar to Custom Metrics, you can create and use Custom Timeframes in the same way. I'll show you how it works. Go to the "Custom values" page, click the "Timeframes" tab at the top, and click the button to create a new custom timeframe. You have two units of time to work with, days, and hours. And then you can use the timeline slider to create the exact time period you need. For example, you might already be familiar with the standard "Today and Yesterday" time period. With Custom Timeframes I can create a timeframe for the two days before today and yesterday like this, and call it "2-3 Days ago." So with this timeframe, I could create a condition that compares the ROAS of Today and Yesterday to the ROAS of 2-3 Days ago and execute an action based on whether ROAS has grown or fallen. And I can do the same with a Custom Timeframe in hours. I can drag the points on the timeline in the "Hours" tab to select "From 3 - 6 hours ago," which I can use to compare the growth or decline of a metric in the "Last 3 hours" to the three hours prior. Let's see how we can use a Custom Timeframe, Custom Metric, and metric comparison in a new automated rule to notify us when there is a drop in conversion rate. I'll name this rule "75% Drop in Conversion Rate," apply it to all ad sets with active delivery, and ad status is active, and choose "Notify" once a day as the action. For the initial metric, I'll choose my custom Conversion Rate metric, Today and Yesterday for the initial time period, less than, change the condition to a metric comparison condition, set it to .75 times, choose my custom Conversion Rate metric again, and then choose my custom "2-3 Days Ago" timeframe. This is a great automated rule to show exactly how customizable and flexible conditions in Revealbot can be. This rule is saying to notify us if our Conversion rate today and yesterday is less than 75% of the conversion rate 2-3 days ago - or in other words, dropped by 25%. And just to make sure this is really an active ad set, I'll add two more conditions to confirm the ad set is spending budget in both of my selected timeframes by adding "Spend," "Today and yesterday," is greater than, say $10. And "Spend," "2-3 Days Ago," is also greater than $10. Then I'll set up my notifications so I can actually be notified of a drop in conversion rate and set it live. As you can see, with Custom Timeframes, Custom Metrics, and metric comparison, you can create pretty much any rule you can think of. In the next lesson, we'll go through one final, advanced way to make conditions and that is Ranking Comparison. See you in the next one. Additional resources Help: Time presets descriptions - https://help.revealbot.com/en/articles/1689846-time-presets-descriptions Help: Advanced tips for automated rules - https://help.revealbot.com/en/articles/1584552-advanced-tips-for-automated-rules Blog post: Revealbot vs Facebook ad rules: What's the difference? - https://revealbot.com/blog/revealbot-vs-facebook/