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Новые видео из канала RuTube на сегодня - 20 April 2026 г.
Новые видео из канала RuTube на сегодня - 20 April 2026 г.
Continuing new side quest Fire Ritual for HTML5 MMO Scripters War. Play the game for free at https://ScriptersWar.com No download.CARA MENGGUNAKAN FILEZILLA UNTUK TRANSFER FILE HOSTING #filezilla #FTP #hosting LINK DOWNLOAD APLIKASI PENJUALAN: https://drive.google.com/file/d/1T4wM7GBTsFLxYQPC1GKb2gNo0fbuejfS/view?usp=drivesdkThis tutorial demonstrates how you can connect to a standalone Arduino Ethernet with a MAC. The connection is confirmed by using the Blink sketch. Learn more at http://www.skaarhoj.com/wiki/index.php/Programming_an_Arduino_EthernetWhat is RxJs subjects | Difference between angular RxJs subjects | subject vs behaviourSubject | observable vs subjects | understand concept of observable | RxJs subjects in depth | RxJs QuickStart. I hope you will find this video useful. ********************************************************************** Related Videos: 1) template driven forms vs reactive forms in angular https://youtu.be/vrzu7WWLAqE 2) angular components vs directives | component vs directive angular https://youtu.be/7BY12fHMZS0 3) top 10 javascript code interview questions https://youtu.be/cgMYvn3Uvcg 4) how to implement caching in angular https://youtu.be/Gjr79r2QW48 5) service worker in javascript https://youtu.be/D_OW1suRKuM ********************************************************************** Topic Covered In This Video: angular RxJS , getting started with RxJS, Observables in Angular RxJS subjects explained, angular tutorial, behaviour subject, async subject, replay subject, rxjs subjects, subjects vs observables ********************************************************************** #angular #frontend #webdevelopment #typescript #angulartutorial#angularforbeginners #brogrammers #javascript #rxjs #subjects #observable ********************************************************************** Note: This video is not sponsored by anyone. Not promoting any of the product Images and sounds used in the video belong to the respected owner I am not the owner. so, All credit for copyright material used in the video goes to the respected owner. ********************************************************************** Disclaimer- Some contents are used for educational purposes under fair use. Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statutes that might otherwise be infringing. Non-profit, educational, or personal use tips the balance in favor of fair use. All credit for copyright material used in the video goes to the respected owner.A short introduction to variables in the Java programming language.JMeter 5.2 | Installation, and addition of Plugin Manager | Updates on JMeter 5.2 Download JMeter 5.2: https://jmeter.apache.org/download_jmeter.cgi Download PluginManager:https://jmeter-plugins.org/wiki/PluginsManager/ Change details of JMeter 5.2: https://jmeter.apache.org/changes.html If you feel watching video is worth, please Like and Subscribe to the channel for more updates.Private lobbies are where some players spend half, or even almost all, of their time when playing a fighting game. I go through about a dozen fighting games and pick out a ton of features from them that, when put together, form what I believe to be the ideal private lobby system in a fighting game. Subscribe: https://goo.gl/kvNb7J Like, comment and share this video, do whatever, it all helps! ▶Patreon: https://goo.gl/os3r6J ▶Twitch: https://goo.gl/YruPqS ▶Twitter: https://goo.gl/5CdbrSROCKET LEAGUE https://store.playstation.com/#!/en-us/tid=CUSA01163_00MobiledgeX Developer Portal : https://developers.mobiledgex.com/ Join the MobiledgeX Community Discord to Keep in Touch : https://discord.gg/7jJH5ezeKq MobiledgeX How To Use Multiplayer to Your Unity Project : https://developers.mobiledgex.com/guides-and-tutorials/unity-edgemultiplay/how-to-use-edge-multiplay Get Early Access to MobiledgeX Edge Computing : https://developers.mobiledgex.com/getting-started MobiledgeX has open sourced a Mulitplayer Docker Server and Unity Client that can be used together to make it possible to create Multiplayer Games in Unity. MobiledgeX has provided a few samples servers that are hosted on one of our telco edge cloudlets and you can use our SDK to connect to the closest one. In this video, we will show you how you can use Edge Multiplay in Unity in order to create a very simple Avatar Selection for players. Avatars can always be customized to meet your game's need and simplify the development process. MobiledgeX Unity SDK Documentation : https://mobiledgex.github.io/unity-samples/index.html MobiledgeX Edge Multiplay API Documentation : https://mobiledgex.github.io/edge-multiplay-unity-client/ For best results, you can use a TDG Sim Card in Germany to minimize network latency hops as well as physical distance to the cell tower.We think you’ll learn a ton and have fun with this one; we certainly did! This is our first-ever three person stream, with guest Stephen Foot dropping knowledge gained across 15 years in the game industry. We play Manchester with 3 players for the first time ever (there are, aheam, some kinks to work out). Then we review our multiplayer architecture and ask Steve for thoughts and suggestions. Of course, it turns out he has studied everything we have, and more. We're super excited to follow up on the resources Steve mentions--check out the notes for links. We close out pondering future changes: sending state snapshots, using cheaper spatial indexes, and maybe, just maybe, a move to Web Assembly (!!!). Notes/highlights - J2ME, a legacy mobile app platform: https://en.wikipedia.org/wiki/Java_Platform,_Micro_Edition - Brew, another legacy mobile app platform: https://en.wikipedia.org/wiki/Binary_Runtime_Environment_for_Wireless - Steve’s first professional venture was a Nightmare Before Christmas mobile game: https://www.mobygames.com/game/tim-burtons-the-nightmare-before-christmas - N-Gage (Nokia game-centric mobile phone): https://en.wikipedia.org/wiki/N-Gage_(device) - Overwatch Gameplay and Netcode, the main inspiration for Manchester’s multiplayer design: https://youtu.be/W3aieHjyNvw - Steve suggested avoiding WebSockets, and avoiding TCP in general. For more on this, check out Glenn Fiedler’s discussion on UDP vs TCP for game use cases: https://www.gafferongames.com/post/udp_vs_tcp/ - In our discussion on deterministic random number generation, we glossed over the incredible story of how speedrunners were able to overcome a randomly-generated minigame using statistical reasoning and a whole lot of ingenuity. Here’s an excellent video explainer of their techniques: https://youtu.be/1hs451PfFzQ - Fixed-point arithmetic: https://en.wikipedia.org/wiki/Fixed-point_arithmetic - To avoid floating point issues, The Outer Wilds team kept the player at the origin of world space: https://www.youtube.com/watch?v=LbY0mBXKKT0&t=1907 - How Netherrealm Games implemented rollback and resimulation for Mortal Kombat and other games: https://youtu.be/7jb0FOcImdg - Web Workers allow you to get true parallel execution within a JavaScript program: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API - We’re all excited by Web Assembly: https://webassembly.org/ - Retrofitting a game for multiplayer is one of the hardest things in game development. One famous example was the original Diablo. Here’s Pat Wyatt, Diablo’s network programmer, discussing his work, including Diablo and Guild Wars: https://youtu.be/1faaOrtHJ-A?t=495PREVIOUS VIDEO https://www.youtube.com/watch?v=vYL_yoeeqpI TRENDING VIDEO https://www.youtube.com/watch?v=HVKpXy-jTRA Download HERE http://mcpedl.com/ice-mobs-add-on/ My 2ND CHANNEL https://www.youtube.com/channel/UCaI94uNO_edbWp_0rCFd5rALink to the slides: https://seleniumcamp.com/talk/karate-powerful-and-simple-framework-for-rest-api-automation/ In this talk, I’ll share my experience of using a new API framework – Karate. This is a great solution for REST API automation especially for test engineers who are not familiar with API automation and does not confidence with his/her programming skills. Also, we’ll talk about Karate’s list of features and how to integrate it with UI automation testing. In the summary, I’ll summarize all the pros and cons.https://www.twitch.tv/perrionn https://www.twitch.tv/perrionn https://www.twitch.tv/perrionnyahoo.com email louisalfredparrilla16th@gmail.com lets fixHere Mudassar Khan has explained how to use Session in ASP.Net MVC. Session is derived from the HttpSessionStateBase class and is used for persisting data i.e. State Management across requests in ASP.Net MVC. Chapters: 00:00 Introduction 00:16 Brief Information 00:51 Setting Session in Controller Action method 01:15 Displaying Session in View 01:33 Article Information 01:54 Demo Blog: http://aspsnip.pet/2820 Code: http://aspsnip.pet/2820?code Q&A: http://aspsnip.pet/2820?ask Author: http://aspsnip.pet/2820/?author Hindi Version: https://youtu.be/SERHG-7vBM0 Follow us on: Facebook: http://aspsnip.pet/FB Instagram: http://aspsnip.pet/IG Twitter: http://aspsnip.pet/TW #MVC #Session #ASP.Net Similar Videos: Pass data from Controller to View using Session in ASP.Net MVC - https://youtu.be/I1cxEjYJofU Display Session value inside View in ASP.Net MVC - https://youtu.be/NFxttdJKfioGo 를 이용해서 웹프로그래밍을 배워봅니다. Todo 페이지에 로그인 기능을 추가합니다. 소스: https://github.com/tuckersGo/goWeb/tree/master/web21En el directo de hoy hemos hablado de Bosca Ceoil, un compositor musical en la línea de antiguos trackers como FastTracker, ScreamTracker 3 o Impulse Tracker 2, pero modernizado para que sea muy sencillo de utilizar, incluso para gente que no sabe casi nada de música (como un servidor). La única pega del programa es que está creado con la tecnología Adobe AIR (extinta hoy en día), sin embargo, el programa es totalmente funcional y puede utilizarse para exportar música en WAV o MID, teniendo su propio formato .ceol. -Directo 2/Ago/2021- 00:00 Inicio 05:45 Quote of the day 10:00 SwordManzters ? 12:15 Arrancando y saludos 17:50 Repasando cosillas pendientes 18:00 Respondiendo preguntas 25:30 Codepen a juicio: Avatar de maxi83c 36:30 Respondiendo más preguntas 42:15 Extraer iconos de un fichero .exe desde CLI 46:30 Respondiendo más preguntas (aún) 1:01:39 ¿Qué es Bosca Ceoil? 1:07:00 Un vistazo al pasado: Trackers musicales 1:21:00 Abriendo el programa Bosca Ceoil 1:23:40 Pantalla principal (File) 1:36:23 Pantalla de patrones (Arrangement) 1:39:33 Pantalla de instrumentos (Instrument) 1:48:15 Ejemplo compuesto con Bosca Ceoil 1:51:06 Cambiando intrumentos y probando otras cosas 2:21:45 Despedida, raid (raid inception) y cierre ¡No te olvides de seguirme en Youtube y en Twitch! AGRADECIMIENTOS: - A MiniLukito por sususcripción. - A todos los que estuvieron en el chat del directo y acompañándome. LINKS: ? Bosca Ceoil: https://boscaceoil.net/ ? GitHub: https://github.com/TerryCavanagh/boscaceoil ? Tracker Musicales: https://www.emezeta.com/articulos/trackers-componer-musica-por-ordenador --- ¡Sígueme! / https://manz.dev ? Twitch: https://www.twitch.tv/manzdev ? YouTube: https://youtube.com/c/ManzDev ✈️ Telegram: https://t.me/ManzDev ? Twitter: https://twitter.com/Manz ? Música: http://spoti.fi/NCS / https://ncs.ioMoving the cellphone in X axis, will send data to esp32 via websocket, and will controll the led brightness ?. LIKE AND SHARE. Follow me on instagram: @lincolnzera1 I made the app using FLUTTER. I can make a tutorial, with a very simple code. Comment if you guys want.Hi, Spring fans! In this installment, Spring Developer Advocate Josh Long (@starbuxman) , Spring for GraphQL lead Rossen Stoyanchev (@rstoya05), and GraphQL Java lead Andi Marek (@andimarek) look at how to secure a Spring for GraphQL application